<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="zunhammerHubs.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="10.0.11"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
        <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
        <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
        <File fileId="13" filename="$data/shared/detailLibrary/flat_normal.png"/>
        <File fileId="21" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
        <File fileId="20" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
        <File fileId="19" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
        <File fileId="18" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
        <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
        <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
        <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
        <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
        <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
        <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
        <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
        <File fileId="15" filename="bpwDecal_normal.dds"/>
        <File fileId="2" filename="../rims/zunhammerRims_normal.dds"/>
        <File fileId="3" filename="../rims/zunhammerRims_vmask.dds"/>
    </Files>
    <Materials>
        <Material name="bpwDecal_mat" materialId="40" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="vmaskUV2">
            <Normalmap fileId="15"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="5"/>
            <Custommap name="detailNormal" fileId="6"/>
            <Custommap name="detailDiffuse" fileId="7"/>
            <CustomParameter name="colorScale" value="0.0351 0.2586 0.1836"/>
            <CustomParameter name="smoothnessScale" value="0.85"/>
            <CustomParameter name="clearCoatIntensity" value="0.1"/>
            <CustomParameter name="clearCoatSmoothness" value="0.2"/>
        </Material>
        <Material name="hubsBase_mat" materialId="41" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="5"/>
            <Custommap name="detailNormal" fileId="6"/>
            <Custommap name="detailDiffuse" fileId="7"/>
            <CustomParameter name="colorScale" value="0.0351 0.2586 0.1836"/>
            <CustomParameter name="smoothnessScale" value="0.85"/>
            <CustomParameter name="clearCoatIntensity" value="0.1"/>
            <CustomParameter name="clearCoatSmoothness" value="0.2"/>
        </Material>
        <Material name="hubsBrassScratched_mat" materialId="42" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="18"/>
            <Custommap name="detailNormal" fileId="13"/>
            <Custommap name="detailDiffuse" fileId="19"/>
            <CustomParameter name="colorScale" value="0.9647 0.7913 0.3095"/>
        </Material>
        <Material name="hubsPlasticPaintedBlack_mat" materialId="43" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="12"/>
            <Custommap name="detailNormal" fileId="13"/>
            <Custommap name="detailDiffuse" fileId="14"/>
            <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
        </Material>
        <Material name="hubsPlasticPaintedOrange_mat" materialId="44" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="12"/>
            <Custommap name="detailNormal" fileId="13"/>
            <Custommap name="detailDiffuse" fileId="14"/>
            <CustomParameter name="colorScale" value="0.8832 0.1636 0.0046"/>
        </Material>
        <Material name="hubsRubberBlackHoses_mat" materialId="45" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="22"/>
            <Custommap name="detailNormal" fileId="23"/>
            <Custommap name="detailDiffuse" fileId="24"/>
            <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
            <CustomParameter name="porosity" value="0.5"/>
        </Material>
        <Material name="hubsSilverRough_mat" materialId="46" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="20"/>
            <Custommap name="detailNormal" fileId="13"/>
            <Custommap name="detailDiffuse" fileId="21"/>
            <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
        </Material>
        <Material name="hubsSilverScratched_mat" materialId="47" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="16"/>
            <Custommap name="detailNormal" fileId="13"/>
            <Custommap name="detailDiffuse" fileId="17"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="zunhammerHubs.i3d.shapes"/>
    <Scene>
        <TransformGroup name="zunhammerHubs" nodeId="57">
            <TransformGroup name="hubs" nodeId="58">
                <Shape name="hubLeft" shapeId="1" clipDistance="300" nodeId="59" castsShadows="true" receiveShadows="true" materialIds="41,43">
                    <Shape name="hubLeft_bpwDecal" shapeId="2" clipDistance="50" nodeId="60" castsShadows="false" receiveShadows="true" materialIds="40"/>
                </Shape>
                <Shape name="hubRight" shapeId="3" clipDistance="300" nodeId="61" castsShadows="true" receiveShadows="true" materialIds="41,43">
                    <Shape name="hubRight_bpwDecal" shapeId="4" clipDistance="50" nodeId="62" castsShadows="false" receiveShadows="true" materialIds="40"/>
                </Shape>
            </TransformGroup>
            <TransformGroup name="rdaR30_5" nodeId="63">
                <Shape name="rdaR30_5_left" shapeId="5" clipDistance="300" nodeId="64" castsShadows="true" receiveShadows="true" materialIds="47,43,42,46,44,45"/>
                <Shape name="rdaR30_5_right" shapeId="6" clipDistance="300" nodeId="65" castsShadows="true" receiveShadows="true" materialIds="47,43,42,46,44,45"/>
            </TransformGroup>
            <TransformGroup name="rdaR34" nodeId="66">
                <Shape name="rdaR34_left" shapeId="7" clipDistance="300" nodeId="67" castsShadows="true" receiveShadows="true" materialIds="45,47,43,42,46,44"/>
                <Shape name="rdaR34_right" shapeId="8" clipDistance="300" nodeId="68" castsShadows="true" receiveShadows="true" materialIds="45,47,43,42,46,44"/>
            </TransformGroup>
        </TransformGroup>
    </Scene>
</i3D>
