<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="zunhammerRims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="10.0.11"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
        <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
        <File fileId="5" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
        <File fileId="2" filename="zunhammerRims_normal.dds"/>
        <File fileId="3" filename="zunhammerRims_vmask.dds"/>
    </Files>
    <Materials>
        <Material name="rimsBase_mat" materialId="65" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="rim">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="5"/>
            <Custommap name="detailNormal" fileId="6"/>
            <Custommap name="detailDiffuse" fileId="7"/>
            <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="zunhammerRims.i3d.shapes"/>
    <Scene>
        <TransformGroup name="zunhammerRims" nodeId="72">
            <Shape name="innerRimR30_5_left" shapeId="1" clipDistance="300" nodeId="73" castsShadows="true" receiveShadows="true" materialIds="65"/>
            <Shape name="innerRimR30_5_right" shapeId="2" clipDistance="300" nodeId="74" castsShadows="true" receiveShadows="true" materialIds="65"/>
            <Shape name="innerRimR34_left" shapeId="3" clipDistance="300" nodeId="75" castsShadows="true" receiveShadows="true" materialIds="65"/>
            <Shape name="innerRimR34_right" shapeId="4" clipDistance="300" nodeId="76" castsShadows="true" receiveShadows="true" materialIds="65"/>
            <Shape name="outerRim" shapeId="5" clipDistance="300" nodeId="77" castsShadows="true" receiveShadows="true" materialIds="65"/>
        </TransformGroup>
    </Scene>
</i3D>
